Tuesday, August 13, 2019

The Meta Game

There was a small discussion yesterday on the Discord channel about the metagame of MFZ.

As far as I can tell, the metagame changes from group to group which is true of every game.

When it comes to different strategies, there's the Swarmer strategy where you try to overwhelm your opponent's with a squad of Swarmers.  There's a "Recon From the Corner" strategy where you set up away from all the other players and attack them with artillery.  "Soldiers All The Way Down" is a squad composed entirely of Soldier frames.  The "Soldier+" squad is 90% Soldiers with one other archetype splashed in for contingencies.  Joshua has a strategy called "Hammer & Anvil" which is a split squad of Hammer archetypes driving opponent's Frames into Anvil archetypes.

There are a few different types of players I've seen.
The one that tries different things every time. (That's me by the way.)
The one that shows up fully loaded (most Frames & Attachments) every time.
The guy who just shows up to show off his builds?  (This may also be me.)
The one that is good at social engineering.
The one that is the MFZ equivalent of Mr. Suitcase.  (Also me.)

Can you think of any other strategies or player types?

1 comment:

  1. I've got a friend who's turtling it more often than not. He tries out things like squads with identical frames with no weapons, or otherwise starts out non-threatening (like deploying melee units only, far from the main hustle).

    Then there's "the new player", who deploys everything neatly in their own corner instead of looking for chances to go for the throat.

    ...then there's me, spreading my forces all too thin, trying to cover all the bases.