Me (2 Frames & 8 Systems) = (5 Points per Asset) * (2 assets) = 10 points. (High Steppers)
Soldier Yellow -- 2Rd/1B/1G/1Y/2W.
Soldier Pink -- 2Rd/1B/1G/1Y/2W.
Poisonous Pens (2 Frames & 8 Systems) = (5 Points per Asset) * (2 assets) = 10 points. (Scramblers)
Soldier Red -- 2Rd/1B/1G/1Y/2W.
Soldier White -- 2Rd/1B/1G/1Y/2W.
This is what the table looked like at the start of the game. My forces are on the left side of the board.
Events of Turn 1 (DDC@7): We both jump out from behind our walls and move towards the Windmill Station in the middle of the board. All attacks either miss or do no damage.
Me: 10 points.
Events of Turn 2 (DDC@4): Poisonous Pens' Red Scrambler hits my Pink High Stepper for 1 damage. This allows me top leap forward and seize the Station. I also return fire for 2 damage. My Yellow High Stepper moves into an intercept position.
Poisonous Pens: 10 points.
Events of Turn 3 (DDC@2): I pass to force Poisonous Pens to make a mistake and give myself a chance to close out the round. He makes a move with his White Scrambler but falls up short. My Pink High Stepper hits his Red Scrambler for 1 more damage to close out the round. - This was Poisonous Pens first exposure to MFZ.
- We didn't use Single Shot Rockets.
- We also didn't use Frames with Artillery or Melee attachments.
- We had a rematch immediately after this.
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