This post started out at as a look at the use of Artillery in MFZ: Rapid Attack. It stalled out and sat around for a while waiting to be finished. Then I started a conversation about favorite archetypes on the MFZ Discord, the ideas started flowing, and I came back to expand this post. Also, it's been more than a year since I've written anything for the War College so it was time to get back into the classroom.
There have been more than a few discussions about the different archetypes that we use in Rapid Attack and the one with -- what I feel to be -- the most overblown reputation is the Recon By Fire. Not to say that a good reputation isn't deserved -- it is the second most popular archetype in my gaming group -- but I feel like people see the Double Arty/Double Spot and get spooked. So let's take a closer look at what you can, and should, be doing with this loadout.
The other use for the RbF -- as I abbreviate it -- is to drop Spots wherever it can. According to the Commander's Handbook with two Yellow dice the average Spot is 4.47, with two Yellow dice and a White die the average Spot is 4.96, and with two Yellow dice and two White dice the average Spot is 5.24. The great thing about Spotting is the social engineering it encourages. Yes, you can use it for yourself. But, you could always drop a big, juicy 6 Spot on a target right in front of the Brawler that the Primary Attacker is chomping at the bit to use. Or, if you feel like you're getting picked on just a little too much you can drop that Spot on a third party to distract the person that's been lighting you up.
Although I've mentioned using White dice to back up the Artillery and Spotting, in reality you're going to use them primarily for Defense -- as it has no native Defense -- and secondarily for Movement. Most of the time you'll probably park this Frame someplace relatively safe and hopefully not have to move beyond some sort of emergency.
System removal for this loadout is like this; Artillery, Artillery, Spotting, Spotting. It's done this way because Artillery doesn't lose range -- just effectiveness -- when downgraded, but Spotting does. Debuffing a Frame's defense can help you and other players so you want that to last as long as possible.
The most Recon By Fires I've seen in a squad is four. (In fact Tom's squad in this game was 80% RbFs.) Normally it's a splash of one or two to add some long range oomph.
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