Wednesday, July 13, 2016

Battle Report: Five Way Fracas

We managed five players for our third installment of monthly gaming at the Whiz in Westborough, MA on July 10th. 

The point totals for the beginning of the game were as follows:
Me (3 frames & 12 systems) = (7 Points per Asset) * (4 assets) = 28 points.  (Landsharks)
A Team (4 frames & 15 systems) = (4 Points per Asset) * (5 assets) = 20 points.  (Cyclops)
Tom (4 frames & 16 systems) = (3 points per asset) * (5 assets) = 15 points.
Narbey (4 frames & 16 systems) = (3 Points per Asset) * (5 assets) = 15 points. (Skitterers)
Occam's Spork (4 frames & 16 systems) = (3 points per asset) * (5 assets) = 15 points.


Here are the pictures from the start of the game.  Occam's Spork was designated Primary Attacker by dice roll.


Events of Turn 1 (DDC@11): Tom hits Narbey's Orange frame for 3 damage, then hits his Red frame for 1 damage.  Occam's Spork hits Narbey's Orange frame for 1 damage.  I hit Tom's #3 frame for 2 damage.  My Yellow frame takes 2 Falling damage when the tower it is on gets destroyed.


Me: 28 points.
A Team: 20 points.
Tom: 15 points.
Narbey: 15 points.
Occam's Spork: 15 points.











Events of Turn 2 (DDC@7): I hit Tom's #4 frame for 1 damage.  Tom hits my Red frame for 2 damage.  Narbey hits Tom's #2 frame for 2 damage.  I hit Tom's #4 frame for 1 damage, destroying it.

Me: 21 points.
A Team: 20 points.
Narbey: 15 points.
Occam's Spork: 15 points.
Tom: 12 points.

Events of Turn 3 (DDC@2): Occam's Spork deals 2 damage to my Yellow frame destroying it.  He then seizes my Station.  A Team chain attacks Occam Spork's "Rhino" frame (2B/2G+d8/2W) with three frames but fails to destroy it.  The DDC is ticked down to zero.

A Team: 20 points.
Occam's Spork: 18 points.
Narbey: 15 points.
Tom: 12 points.
Me: 7 points.




Thoughts & Observations:
  • This was a weird game.
  • I didn't keep that great a track of who did what to whom.
  • I didn't set up the table so I got lucky on the placement of my Station in relation to the two towers on the field.
  • Placing my two starting Frames on the towers created a large perimeter and forced everyone else back into the corners.
  • The dice were hot for the first turn then relatively cold for the rest of the game.
  • No-one made a play for my Station that went undefended for a turn and a half.
  • There wasn't that much movement in general with Stations pushed out to three of the four corners of the table.
  • We gave out a few hand-outs of Tom's creation to passers-by.
  • We got one compliment on the look of the table.

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