Showing posts with label Game Store Grand Tour. Show all posts
Showing posts with label Game Store Grand Tour. Show all posts

Friday, August 24, 2018

Battle Report: Ice 9 @ Greenfield Games

I had never shared a table with Vincent or Joshua, so I set about arranging a game with them and a few other people last weekend.  Here's what happened.

Tom (4 Frames & 16 Systems) = (3 Points per Asset) * (5 assets) = 15 points.
   White Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
   Purple 
Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
   Orange 
Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
   Yellow Squad Leader -- 2Rd/1B/2Y/2W.


Liam (4 Frames & 16 Systems) = (3 Points per Asset) * (5 assets) = 15 points.
   One Fast Brawler -- 2Rh+d8/1B/1G+d8/2W.
   Two Binary -- 2Ra/1B/1G/1Y/2W + SSR.
   Three Anvil -- 2Rd+d8/1B/1Y/2W + SSR.
   Four Soldier -- 2Rd/1B/1G/1Y/2W + SSR.

Joshua (4 Frames & 16 Systems) = (3 Points per Asset) * (5 assets) = 15 points.
   Anvil One -- 2Rd+d8/1B/1Y/2W.
   Guardian Two -- 2Ra+d8/(1Rd/1Rh)/1B/2W + SSR.
   Soldier Three -- 2Rd/1B/1G/1Y/2W + SSR.
   Soldier Four -- 2Rd/1B/1G/1Y/2W + SSR.

Vincent (4 Frames & 16 Systems) = (3 Points per Asset) * (5 assets) = 15 points.
   Soldier One -- 2Rd/1B/1G/1Y/2W + SSR.
   Soldier Two -- 2Rd/1B/1G/1Y/2W + SSR.
   Soldier Three -- 2Rd/1B/1G/1Y/2W + SSR.
   Recon by Fire Four -- 2Ra+d8/2Y/2W.


Me (3 Frames & 12 Systems) = (7 Points per Asset) * (4 assets) = 28 points.  (Serpentus)
   Black Charger-- 2Rh/2Rd/1B/1G/2W + SSR
   Red Charger-- 2Rh/2Rd/1B/1G/2W + SSR
   White Charger-- 2Rh/2Rd/1B/1G/2W + SSR


This is what the table looked like at the start of the game.



Events of Turn 1 (DDC @ 11): Tom's frames start the game in a "stack" angled into the battlefield.  Liam's frames are in a line at one end of the battlefield.  Joshua's frames are at the other end, mostly in cover.  Vincent's frames are wedged between the side and corner of the battlefield opposite from Tom's.  My frames hold the center.  My Red frame seizes Tom's Station as the turn begins due to placement during set-up.  Liam's #3 frame moves forward and shoots my Black frame for 2.  Vincent's Soldier #2 moves forward into cover and pings my Black frame for 1.  Liam's #4 frame moves forward and blasts my Black frame for 4, destroying it.  Tom's Orange frame moves left out of the stack and scrapes Liam's #3 frame for 1.  My White frame moves towards Joshua's end of the battlefield and into cover then zaps Joshua's #2 frame for 3, it does the Station Dance.  Joshua's #4 frame moves into the open and pings my White frame for 1.  Tom's White frame moves forward out of the stack and buzzsaws Liam's #3 frame for 3.  Tom's Yellow frame hits my Red frame for 2.  My Red frame moves away from Tom's Station and beside the big building zapping it for 3, also pinging Tom's White frame for 1.  Tom's Purple frame moves out of the stack, up beside my Red frame, carves into it for 4, and destroys it.

Me: 21 points.
Joshua: 15 points.
Vincent: 15 points.
Liam: 15 points.
Tom: 12 points.


Events of Turn 2 (DDC @ 8): Tom's Purple frame moves towards Liam's end of the battlefield -- away from the wreckage of my Frame -- and scrapes Liam's #4 frame for 1.  In return Liam's #4 frame pings Tom's White frame for 1.  Vincent's #4 frame launches rockets across the battlefield and hits Tom's Orange frame for 1.  Tom's Orange frame then turns to the right and carves into Liam's #4 frame for 4.  Joshua's #3 frame hits Vincent's #1 frame for 2, then moves forward and seizes my Station.  Joshua's #1 frame blasts Vincent's #1 frame for 4, destroying it.  Joshua's #2 frame tries to shoot Vincent's #3 frame but hits Vincent's #2 frame instead for 3 damage.  Vincent's #3 frame pings Joshua's #3 frame for 1.  Joshua's #4 frame hits Vincent's #4 for 2 and it does the Station Dance.  Liam's #1 frame charges to the right and spears Tom's White frame for 5, destroying it.  Tom's Yellow frame moves towards Liam's Station, intercepting Liam's #4 frame and buzzsawing it for 3 which destroys it.  Vincent's #2 frame hits Joshua's #3 frame for 3.

Joshua: 18 points.
Me: 14 points.
Vincent: 12 points.
Liam: 12 points.
Tom: 9 points.


Events of Turn 3 (DDC @ 5): Feeling threatened, Joshua's #3 frame hits my White frame for 2.  My White frame leaps forward and seizes Joshua's Station.  In response, Joshua's #2 frame hits my White frame for 2 and it does the Station Dance.  Seeing an opening Vincent's #4 frame hits Joshua's #2 frame for 2, destroying it.  Toms'  Purple frame charges over and captures Liam's Station.  Joshua's #4 frame zaps my White frame for 3, destroying it.  Liam's #1 frame turns away from the wreckage of Tom's frame and captures Joshua's (my) Station.  Vincent's #2 frame pings Joshua's #1 for 1, and hits the cover it was hiding behind for 2.  Tom's Yellow frame hits Liam's #3 frame for 1.  Liam's #3 frame makes a break for my (Tom's) Station.  Not one to let that stand, Tom's Orange frame hits Liam's #3 frame for 1 with a SSR and destroys it.

Me: 14 points.
Tom: 12 points.
Vincent: 12 points.
Liam: 9 points.
Joshua: 9 points.


Events of Turn 4 (DDC @ 1): Vincent's #2 frame hits Joshua's #1 frame for 1.  Joshua's #1 frame hits back for 3, destroying Vincent's #2 frame.  It then recaptures the Station my White frame had stolen.  Tom's Purple frame runs towards Liam's (my) Station and buzzsaws Liam's #1 frame for 3 with a giant overhand swing.  The DDC is ticked to zero.

Tom: 12 points.
Joshua: 12 points.
Vincent: 9 points.
Liam: 9 points.
Me: 7 points.


Here's a few aftermath pictures.












Thoughts & Observations:
  • This game was chaotic from the start.
  • We all started out with squads the same size and we were playing a Skirmish.
  • Defender was decided by a die roll, as was Primary Attacker.
  • We all brought new squads for this game.
  • Joshua had Ijad numbers on his units to tell them apart.  It was a little confusing
  • Vincent and Liam had no way of discrimination between identical frames.
  • So the record keeping may be a little suspect in later rounds.
  • I tried being a little more descriptive with this report.  I hope it worked.

Friday, February 16, 2018

Battle Report: Ice 9 @ Hobby Bunker

A friend came in front out of town last weekend.  He had expressed interest in playing MFZ, so I arranged a game at the Hobby Bunker in Malden.

Me (4 Frames & 15 Systems) = (6 Points per Asset) * (6 assets) = 36 points.  (Aurelii)
   Red Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Blue Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Orange Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Yellow
 Soldier -- 2Rd/1B/1G/1Y/2W.

Shifty Ginger (4 Frames & 16 Systems) = (4 Points per Asset) * (6 assets) = 24 points.  (Solidboxes)
   Orange Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Green Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Blue Soldier -- 2Rd/1B/1G/1Y/2W.
   Yellow Soldier -- 2Rd/1B/1G/1Y/2W + SSR.


Narbey (4 Frames & 16 Systems) = (4 Points per Asset) * (6 assets) = 24 points.  (Skitterers)
   Yellow Recon by Fire -- 2Ra+d8/2Y/2W.
   Red Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Orange Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   White Soldier -- 2Rd/1B/1G/1Y/2W + SSR.

This is what the table looked like at the start of the game.









Events of Turn 1 (DDC @ 11): We both pass to Shifty Ginger and his Yellow frame hits my Blue frame -- whom he feels is too close for comfort -- for 1.  Again we pass and Shifty Ginger's Orange frame also hits my Blue frame for 1.  Having had enough of getting smacked, I activate my Red frame, move it towards Shifty Ginger's Green fame and one of his Stations, and I end up hitting the short building for 1 damage -- leveling most of it.  Continuing the attack on my outlying Frame, Shifty Ginger's Blue frame moves forward and hits my Blue frame for 3.  My Yellow frame hits Narbey's White frame for 1 and it moves in to cover behind the long building.  My Orange frame hits the long building for 2 damage and Narbey's White frame for 1.


Me: 36 points.
Shifty Ginger: 24 points.
Narbey: 24 points.


Events of Turn 2 (DDC @ 8): I start this turn swinging.  My Red frame hits 
Shifty Ginger's Orange frame for 1, it Station Dances.  I seize his Purple station.  Narbey seizes my open Blue Station with his White frame.  Shifty Ginger's Blue frame moves into cover and hits my Yellow frame for 1 and it does the Station Dance.  Shifty Ginger's Green frame hits my Red frame for 1 and my Red frame also does the Station Dance.  Shifty Ginger's Yellow frame hits my Blue frame and destroys it as it limps towards the Station I had captured from him.  Narbey's Red frame moves out of cover and hits my Orange frame for 2 as it moves out of cover.


Me: 30 points.
Narbey: 28 points.
Shifty Ginger: 20 points.



Events of Turn 3 (DDC @ 5): Shifty Ginger seizes my White Station that I had left undefended.  His Orange frame hits my Red frame for 4 and seizes back his Purple station.  Narbey's Yellow frame hits my Yellow frame for 1.  Shifty Ginger's Green frame hits my Red frame for 1.  My Orange frame keeps moving and hits Narbey's Yellow frame for 2.  Narbey's Orange frame hits my Orange frame for 1.  Narbey's Red frame hits my Orange frame for 2.  Shifty Ginger's Blue frame moves to another piece of cover and  hits Narbey's White frame for 2.

Narbey: 28 points.
Shifty Ginger: 28 points.
Me: 18 points.



Events of Turn 4 (DDC @ 1): Narbey's Yellow frame hits Shifty Ginger's Yellow frame for 2.  Narbey's Red frame changes direction and also hits Shifty Ginger's Yellow frame but for 1.  Then Narbey's Orange frame hits Shifty Ginger's Yellow frame for 2.  Shifty Ginger's Orange frame destroys my Red frame with 2 damage.  Shifty Ginger's Blue frame hits Narbey's White frame for 1.  My Yellow frame smashes the big building with 2 damage, destroys Shifty Ginger's Yellow frame with 2 damage, then seizes back my White Station.  My Orange frame makes an attack with its SSR on Narbey's Yellow frame but comes up empty on the damage dice.  The Doomsday Clock is ticked to zero.

Narbey: 28 points.
Shifty Ginger: 20 points.
Me: 18 points.

Here's a couple of aftermath pictures.


















And as a bonus, here's pictures of the battlefield before the game started.





Thoughts & Observations:
  • This was Shifty Ginger's first game.
  • This was a competitive game from beginning to end.
  • The final round was really tense for me.
  • My attempted comeback with the final activation of the game came up a little short on the final Damage roll.
  • Narbey had horrible luck with damage die rolls, and also with d8 rolls.
  • It was really nice to damage a few buildings in this game.
  • We had at least four people come over to the table to see what we were doing.