Showing posts with label PAX Unplugged 2017. Show all posts
Showing posts with label PAX Unplugged 2017. Show all posts

Wednesday, November 29, 2017

Battle Report: Stone Garden @ PAX Unplugged

We managed to organize a full scale game at PAX Unplugged.  Hydromancer, sBritcher, Cmdr. Rook, and myself all shared the field of battle.  We started a little late so we didn't have time for the usual depth in note and picture taking.

Hydromancer (4 Frames & 13 Systems) = (5 Points per Asset) * (6 assets) = 30 points.
   Turtle -- 2Ra/2W.
   Thunderbolt (spotting wall) -- 2B/1Gd8/1Y/2W + SSR (x2).

   Four Armor (soldier) -- 2Rd/1B/1G/1Y/2W + SSR.
   Osprey (soldier) -- 
2Rd/1B/1G/1Y/2W.

sBritcher (4 Frames & 16 Systems) = (3 Points per Asset) * (6 assets) = 18 points.
   Yellow Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Blue Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Silver Soldier -- 2Rd/1B/1G/1Y/2W.
   Lime Soldier -- 2Rd/1B/1G/1Y/2W + SSR.

Me (4 Frames & 16 Systems) = (3 Points per Asset) * (6 assets) = 18 points.  (Shkval)
   Silver Artillerist -- 2Ra+d8/2B/2W.
   White Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Lime Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Red Soldier -- 
2Rd/1B/1G/1Y/2W + SSR.

Cmdr. Rook (4 Frames & 16 Systems) = (3 Points per Asset) * (6 assets) = 18 points.
   White Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Green Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Orange Soldier -- 
2Rd/1B/1G/1Y/2W + SSR.
   Heavy Soldier (anvil) -- 2Rd+d8/1B/1Y/2W.

This is what the table looked like at the start of the game.












Events of Turn 1 (DDC@11): Hydromancer captures one of Cmdr. Rook's Stations.  sBritcher captures then loses one of Cmdr. Rook's stations.

Hydromancer: 36 points.
 sBritcher: 18 points.
Me: 18 points.
Cmdr. Rook: 15 points.

Events of Turn 2 (DDC@8): Hydromancer seizes another Station, then loses two Stations and his Turtle Frame.  sBritcher loses a Station.  Cmdr. Rook seizes two Stations.  I seize one Station and destroyed Hydromancer's Turtle frame (Turtle paste!).  Lots of Station Dancing in this round.


Hydromancer: 24 points.
 Me: 21 points.
Cmdr. Rook: 21 points.
sBritcher: 15 points.









Events of Turn 3 (DDC@5): Hydromancer gains a Station back, then loses two more along with two more Frames.  Cmdr. Rook loses and gains a Station.  I gain another Station.  At this point they were shutting off the lights in the main hall and we had to pack up so the Doomsday clock is ticked down to zero.


Me: 24 points.
 Cmdr. Rook: 21 points.
sBritcher: 15 points.
Hydromancer: 12 points.



Here's a few pictures of the aftermath.



Thoughts & Observations:
  • This was a fast paced but fun game.
  • Cmdr. Rook finally got to participate in a big game at a PAX.
  • I like the look of my Shkval frames but the hip joint set-up is a little wonky.
  • I'm looking forward to seeing what happens next year.

Monday, November 27, 2017

PAX Unplugged Pictures 2

These are the non-Mobile Frame Zero related pictures from PAX Unplugged.

Day 1.

I was a little fixated on the first day so I didn't take any pictures aside from the game tables.

Day 2.






































Day 3.












And that's all I have for this year.

Friday, November 24, 2017

PAX Unplugged Pictures 1

Here's the Mobile Frame Zero related pictures I took at PAX Unplugged.

Day 1.














Day 2.

















Day 3.




I have more photos of the game on Saturday that I'm saving for the battle report and more photos from the con and around Philadelphia that I will post later.

Wednesday, November 22, 2017

PAX Unplugged Observations 2017

My thoughts and observations from the inaugural year.
1.) The drive down wasn't too bad until I got off the New Jersey Turnpike and got lost.
2.) Next year I may take the day before the con off and drive down in the daylight.
3.) I didn't give out any business cards as they're still in storage from the move.
4.) I saw a few of cool cosplay costumes this year. I only managed to get one picture though.
5.) We managed to get in a full game of MFZ on Saturday, and Cmdr Rook finally got a chance to play.
6.) We didn't do any demoing of Intercept Orbit for this con.
7.) I managed to change my actual demo bag and the contents. It's now a little carry-on luggage bag with just the demo Frames, Terrain, Dice, Felt, Rulers, and Rulebook.
8.) I managed to hang with my booth-mates after the con floor closed on Saturday
9.) I'm not sure I need a "me" day for this con. I realized while walking around on Sunday that I don't need more stuff -- unless it really rocks my world -- I just need more time to play the games I already have.
10.) As always I'm scouring the internet for photos of MFZ from the con. If anyone who reads this blog has any I'd like to see them if possible.
11.) I had a really good time and met some cool people.
12.) Next year I may make more of an effort to get to the Lego store in Cherry Hill, NJ.
13.) Next year I will also make more of an effort to eat regularly and keep my caffeine intake regulated.
14.) As always, it was great to see everyone, all the friends I've made because of the con and my friends from outside the con.

Tuesday, November 21, 2017

PAX Unplugged 2017 Report

It's the Monday after the inaugural PAX Unplugged and I've been home for several hours.  Having had a nap after the trip home and a decent dinner I'm finally sitting down to try and get my impressions recorded.

I arrived late at my hotel in New Jersey Thursday night as I got a little bit lost after coming off the New Jersey Turnpike.  But thanks to Google Maps that was fixed pretty quickly.

I got up at my regular time on Friday then met other people from the booth that were staying at the hotel.  We drove in to Philadelphia, and after some minor issues finding parking, headed for the con.  After saying "Hi" to everyone at the Indie Bazaar, I, Joshua, and Cmdr Rook went to find table space for demos.  We -- Cmdr Rook and I -- set up on two tables then proceeded to run multiple demos for several hours.  We cleaned up, knocked off, and I grabbed some food in Chinatown.  After going back to my hotel room and eating I went out for a walk.  Luckily enough, there was a Toys'R'Us, Dollar Tree, and Walmart across the street.  I got a phone charger, something to drink, and a new for 2018 Creator set.  Then I went back to my room and crashed for the night.

Saturday started a little differently as there was a half marathon being held in Philadelphia and some of the streets were blocked off.  This led to us taking the train in then walking to the convention hall.  We waited in the Queuing Area with everyone else then headed in to set up.  After setting up I ran two demos -- I swear I blinked it was two hours later -- then Cmdr Rook relieved me.  I went back to the booth, chatted a bit, and got in the majority of a demo of Tiny & Chrome.  Tiny & Chrome is Lego based, tabletop wargame that is built on elements of MFZ.  It's also created by Eliot Baker, that's right, another member of the Baker clan.  After that I grabbed some coffee and a snack before heading over to the demo table for the big game.  I met sBritcher, Hydromancer, and Cmdr Rook for a full scale game.  We started at 3:30 and finished at 6:00.  We were moving pretty fast and I don't have many pictures but I may have a battle report for the game at some point.  We also had a gentleman named Chris hang out for the entire game basically cheerleading.  It was awesome!  After breaking down the table we headed out with a bunch of people for dinner.

Sunday I drove in by myself.  I got in pretty early and had to wait for someone with an Exhibitor badge to walk me in.  After setting up, I ran three more demos.  One was for Chris, the gentleman from the night before.  Vlad, whom I've mentioned before in my PAX East posts, also made it to the table and played in a few demos.  Cmdr Rook ran a demo then we knocked off, cleaned up, and went to actually see the convention -- instead of just the booth, the demo table, and the stretch of floor between the two.  After the con closed at 6:00 I helped break down the booth and load stuff into people's cars.  Then I headed back to my car and home.

So I totaled up at nine full demos run and one full scale game played for the three days of the con.  I had a great time, met a bunch of cool people, and I'm looking forward to next year.

Friday, November 17, 2017

PAX Unplugged

For the next three days I'll be helping demonstrate Mobile Frame Zero at PAX Unplugged.  We'll be at booth # 414 so come see us if you're there.

Friday, November 3, 2017

The Road to PAX Unplugged

PAX Unplugged opens two weeks from toaday and I plan on being there to demo MFZ for the Indie Bazaar.  I know six people on the MFZ Facebook page and two people on the Hangar -- with one known cross-over name -- are planning on going.  There's a topic discussing it on the Hangar, so speak up if you're going to be there.  I know people are interested in a meet-up and I'm sure people would like to get a full game in while the crew is there.  Let's make this happen!

Thursday, May 4, 2017

PAX Unplugged

Tickets for PAX Unplugged went on sale yesterday.  PAX Unplugged is a tabletop games only version of the regular PAX conventions.  It's going to be held in Philadelphia at the Pennsylvania Convention Center on November 17th to 19th.

As far as I know the Indie Bazaar, the group Joshua A.C. Newman works with when doing conventions, will have a presence at the con.  I believe there will be a Mobile Frame Zero presence at the con.  I know several MFZ people in South Jersey have an interest in attending.  MFZ players from the Mid-Atlantic states should be able to get to this con easily too.

I'm hoping to be there, I hope I see you there too!