Showing posts with label Modular. Show all posts
Showing posts with label Modular. Show all posts

Wednesday, April 30, 2014

Modular Ships 2

Here are a few pictures of the modular plug-ins I've created to go along with my modular hulls idea.

Mass Driver (2 Red dice at Support range.)




Turret (2 Red dice at Assault range.)




Sensor Pod (1 Yellow die.)










E.C.M. Pod (1 Blue die) [Suggested by Ced23Ric.]  On the right you can see it broken down.






Obviously, you do not have to use these stats and can label these creations however you want in your own games.


Bridge







Engines




These are the pieces I used for the stand.



As you can see it doesn't require much in the way of parts to make a modular plug-in.  If you count the friction pins the Mass Driver and the Bridge both have eight pieces.  I know some people are already experimenting with this idea, so let's see what you can do!

Monday, April 28, 2014

Modular Ships 1

I had an idea the other day as I was driving in to work, modular ships for MFZ: Intercept Orbit.  A set of base "hulls" for Frigates and Carriers/Cruisers that allow you to attach modular sections for Attachments and greebling.  Weapons, sensors, defenses, and catapults will all be detachable and interchangeable.  Wings, cockpits, engines, etc. will all be detachable and interchangeable.

The core for a Frigate is a stack of paired, alternating (north/south and east/west) 1x2 Technic Bricks.  The stack is 9 bricks long to leave room for modules and not break the 12 stud length limit for Frigates.


The core for a Cruiser/Carrier is a stack of paired, alternating (north/south and east/west) 1x4 Technic Bricks with regular 1x2 Bricks to fill in the gaps.  The stack is 12 bricks long to leave room for modules and not break the 16 stud length limit for Cruisers/Carriers.


These may look a little ugly.  Okay, they're a lot ugly.  But I'm hoping this design idea will allow new players to quickly build the base hulls to play the game and also allow players to easily remove attachments to reflect battle damage.

Here's a look at both hulls with a few Attachments and greebles.















The Attachments that I added are Turret (2 Red dice at Assault range), Mass Driver (2 Red dice at Support range), Sensor Pod (1 Yellow die).  The greebles that I added are the Bridge and the Engines.

I'll show you pictures of the modular plug-ins in my next blog post.