This is the fourth game for our group this year, and the first in back-to-back months in a long while. This was a Skirmish. We were joined by a couple of observers interested in the game.
Occam's Spork (5 Frames & 16 Systems) = (6 Points per Asset) * (7 assets) = 42 points. (Blue Devils)
Brown Recon by Fire -- 2Ra+d8/2Y/2W.
Green Recon by Fire -- 2Ra+d8/2Y/2W.
Red Half Tank -- 2Rd/1B/2W + SSR.
Lime Static Soldier-- 2Rd/1B/1Y/2W + SSR.
Yellow Static Soldier-- 2Rd/1B/1Y/2W + SSR.
Me (5 Frames & 18 Systems) = (5 Points per Asset) * (7 assets) = 35 points. (Nonbinary Generics)
Orange Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W.
Red Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Green Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Brown Soldier -- 2Rd/1B/1G/1Y/2W +SSR.
Blue Spotter -- 1Gd8/2Y/2W.
Orange Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W.
Red Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Green Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Brown Soldier -- 2Rd/1B/1G/1Y/2W +SSR.
Blue Spotter -- 1Gd8/2Y/2W.
Red Tank -- 2Rd+d8/2B/2W.
Green Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
Orange Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
White Light Brawler -- 2Rh/2B/1Gd8/2W + SSR.
Yellow Recon by Fire -- 2Ra+d8/2Y/2W.
Phungkyjams (5 Frames & 19 Systems) = (4 Points per Asset) * (7 assets) = 28 points. (Strikehands)
Red Brawler -- 2Rh+d/2B/1Gd8/2W.
Orange Binary -- 2Ra/1B/1G/1Y/2W + SSR.
Purple Binary -- 2Ra/1B/1G/1Y/2W + SSR.
Pink -- 2Rh/2Ra/1B/2W + SSR.
Yellow Recon by Fire -- 2Ra+d8/2Y/2W.
Events of Round 2 (DDC @ 8): My Orange frame punches Occam's Spork's Lime frame for 3, destroying it, then moves Northeast beside Occam's Spork's Red station. My Red frame hits Occam's Spork's Red frame for 1, and the tree in front of it for 1, then moves Northeast towards the road. Tom's Green frame moves East and buzzsaws Occam's Spork's Brown frame for 1, Station Dance. Phungkyjams' Orange frame moves North and recaptures his Lil' Nas X station. Occam's Spork's Yellow frame hits my Red frame for 1. My Green frame hits Phungkyjams' Pink frame for 2, destroying it, then moves North. Phungkyjams' Red frame moves Southeast and hits my Brown frame for 5. My Brown frame then sprints North and captures the Neutral station. Occam's Spork's Green frame hits my Brown frame for 2, destroying it.
Events of Round 3 (DDC @ 5): Occam's Spork's Red frame moves South and captures my Pink station. Occam's Spork's Brown frame hits my Orange frame for 1. My Orange frame punches Occam's Spork's Green frame for 2 then runs Southeast towards my Pink Station. Occam's Spork's Green fame hits Tom's Orange for 1. Occam's Spork's Yellow frame hits my Red frame for 2. My Red frame hits Occam's Spork's Green frame for 1 then moves Southeast. Phungkyjams' Purple frame hits Occam's Spork's Yellow frame for 2, Station Dance, then moves Southeast onto the road. Phungkyjams' Yellow frame hits Tom's Green frame for 1, the tree in front of it for 1, then moves East to capture the Neutral station. Tom's Green frame buzzsaws Occam's Spork's Brown frame for 3. Tom's Yellow frame continues the barrage and hits Occam's Spork's Brown frame for 2. Tom's White frame hits Occam's Spork's Brown frame for 5, destroying it, then moves South. Tom's Green frame captures Occam's Spork's Lime station. My Green frame hits Occam's Spork's Green frame for 2 then moves East to beside a short, old growth tree.
Events of Round 4 (DDC @ 2): Occam's Spork's Yellow frame hits my Red frame for 2. My Red frame punches Occam's Spork's Green frame for 4, destroying it, captures Occam's Spork's Red station, then runs Southeast to beside my Pink station. Phungkyjams' Purple frame moves East and captures my Light Blue station -- that was under Occam's Spork's control -- then hits Tom's Yellow frame for 1. Tom's Yellow frame hits my Red frame for 1, destroying it. Phungkyjams' Yellow frame hits Tom's Red frame for 3, destroying it. My Green frame moves West to beside a tall, old growth tree and hits Phungkyjams' Yellow frame for 2. Phungkyjams' Orange frame hits Tom's White frame for 4. The Doomsday Clock is ticked to zero.
| Round 1. |
| Round 2. |
- This was a Skirmish.
- We used the Neutral Station rule.
- It was placed by one of our observers.
- We used the "New 1.3" player count formula from my "Player Count 6" blog post.
- Occam's Spork borrowed one of my squads for this game.
- As with other table-settings, this needs a Compass Rose.
- It's a good thing I made one before putting it all back into storage.
- The battle field felt a little cramped.
- This is not the first time that everyone showed up with the same amount of Frames.
- But there was variation in the number of Systems so all we had to do was roll off for Primary Attacker.
- I think I did pretty well in placing my Frames. I screwed up placing my Stations though.
- And in a bout of Monday Morning Quarterbacking, I figured I should have placed one of them on top of one of the 5 Hit "old growth" trees.
- For such a crowded battlefield, I expected at least one destroyed Frame in the first Round.
- Flickr page.
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