New 1.3
Frames
Players Stations Skirmish Battle War
2 3 5 to 7 6 to 8 7 to 9
3 2 4 to 6 5 to 7 6 to 8
4 2 3 to 5 4 to 6 5 to 7
5 1 3 to 4 3 to 5 4 to 6
6 1 N/A 3 to 4 3 to 5
N/A = Not Applicable.
The maximum number of Frames in a squad is still nine but that's also siloed off in another category so it can be ignored if need be. The minimum number of Frames is increased so we'll have to see how that shakes out in further testing. Depending on how that goes we could also potentially revert back to Revision 2.3 and give that a try.
Once more -- with feeling -- here's the original version for reference.
Original
Frames
Players Stations Skirmish Battle
2 3 4 to 6 5 to 8
3 2 3 to 5 4 to 7
4 2 3 to 4 4 to 6
5 1 3 to 4 3 to 5
Base Premise: A core concept of Mobile Frame Zero is that there's a Defender, Attacker, and Primary Attacker.
Desired Result: A way to allow players to pick a different quantity of Frames when they come to the table that allows at least three different levels of choice -- for example 4, 5, or 6.
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