The title should really read "Anatomy of a Playtest". I've had an idea for a table-setting involving dinosaurs banging around my head for years. After I accumulated enough Lego dinosaurs, a few more ideas on rules to go along with them took shape. I was originally going to start playtesting with my gaming group then Covid hit and we stopped playing. Almost a year has passed since that point so I decided to attempt a playtest in a demo game format.
Me (2 Frames & 8 Systems) = (5 Points per Asset) * (2 assets) = 10 points. (Trons)
Tron Soldier Red -- 2Rd/1B/1G/1Y/2W.
Tron Soldier Blue -- 2Rd/1B/1G/1Y/2W.
Meara (2 Frames & 8 Systems) = (5 Points per Asset) * (2 assets) = 10 points. (Mearauders)
Mearauder Soldier Red -- 2Rd/1B/1G/1Y/2W.
Mearauder Soldier Blue -- 2Rd/1B/1G/1Y/2W.
This is what the table looked like at the start of the game. My forces are on the bottom of the board in the first picture.
Events of Turn 1 (DDC@7): Meara's Frames move towards the station. My Red frame moves out from behind the Large Triple Tree and hits the Velociraptor for 3 damage, killing it. My Blue frame also moves out of cover and hits the Small Triple Tree in front of Meara's Blue frame for 3 damage, destroying the tree. The Stygimoloch moves towards Meara's Red frame.
Events of Turn 2 (DDC@5): Meara's Red frame moves to intercept my Blue frame. My Blue frame captures the Station. Meara's Blue frame hits my Blue frame for 1 damage. My Red frame moves to get a better angle on both of the opposing Frames and hits Meara's Red frame for 1 damage. The Stygimoloch moves to the Large Triple Tree where Meara's Frames started.
Me: 10 points.
Meara: 10 points.
Events of Turn 3 (DDC@3): Meara's Red frame hits my Blue frame for 1. Meara's Blue frame hits my Blue frame for 1. The Stygimoloch keeps moving along the same path.
Events of Turn 4 (DDC@1): My Blue frame hits Meara's Red frame for 1. The Doomsday Clock is ticked to zero.
Thoughts & Observations:
- We didn't use Single Shot Rockets.
- I created a new Station just for this game.
- This didn't work out like I expected it to.
- Maybe the dinosaurs need to go first in the round, before everyone else, instead of last.
- Only having two, one of which was killed in the first round, may have also been a bad decision.
- Also, a 1x1 game doesn't leave a lot of breathing room for other elements. it's just a straight up slugfest and side issues get ignored in favor of dealing with the opponent.
- I think the main problem is I've been thinking of them as actual animals. What they should really be is plot complications in an action adventure movie.
- Or maybe they need a player of their own, as suggested by Meara.
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