Wednesday, April 20, 2022

Getting Started, One More Time

Six years ago I did a post on getting started in Mobile Frame Zero.  We've had a few people asking the same question on multiple platforms recently, so maybe it's time to revisit the issue.  But this time let's look at it in a different manner.  Instead of putting together an individual squad -- since the Demo Game Rules have been discussed recently -- we're going to look at how you get the parts for a Demo Game set-up so you and three other people can play.
  1. You'll need a copy of the game.  Those can be found here.  A simpler rules only document can be found here.  There's also the Commander's Handbook.
  2. Dice.  You'll need 4d6 Red, 4d8 Red, 4d6 Green, 2d8 Green, (X+1)d6 Blue, and (X+1)d6 Yellow.  X = The number of frames you are using.  This will give you enough dice to cover all your frames and enough to roll dice for at least two at a time.  You'll also need a d12 for the Doomsday Clock.  Hopefully you'll already have these.  There's also an online dice roller program for MFZ.
  3. Frames.  We're going to start with eight Titanium Mini Mechs (30591) for $40, giving each player two.  They can be configured in at least three variants so each person should be able to use a different looking design.  Then add two Imperial Shuttles (30388) for $10 for Systems and extra parts.  That gives us a total of $50.
  4. Station.  An Olivia's Electric Car (41443) costs $15 for a Station and extra parts, that brings the total to $65.  You should have pieces left over for Terrain too.
  5. Ruler.  We're going to build a Ruler from eight of this Make-It Blocks City Construction set.  That will set you back $10 but you'll also have a ton of terrain along with that Ruler.  That brings our total to $75.
So this should hopefully get you -- and three of your friends -- started playing Mobile Frame Zero: Rapid Attack.  It also gives you a starting point to build from if you want to move up to playing full size games.  All the sets I mentioned should be currently available.

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