The basic idea is that you roll a die before the game, compare it to the chart, and apply that modifier or result. Here are the ideas I've come up with.
Dust Storm -- This weather condition applies a -1 to all Spotting rolls.
Torrential Rain -- This weather condition applies a -1 to all Movement rolls.
Hurricane Winds -- Pick a direction, this weather condition applies a -1 to all Movement rolls in that direction and +1 to all Movement rolls in the opposite direction.
Hail Storm -- Roll a d4. Whatever number comes up, on that Round all Frames will suffer a 1d6 Melee attack.
Depending on how common you want these events to be in a game I came up with a chart based on the combined roll of 2d4 that pushes the weather events to the outsides of the bell curve.
2 = Hurricane Winds.
3 = Dust Storm.
4 = Clear Skies.
5 = Clear Skies.
6 = Clear Skies.
7 = Torrential Rain.
8 = Hail Storm.
As usual, all players should agree to use these rules before the game starts.
Keep in mind that these ideas have not been play-tested. As I've mentioned with other rule modifications, I hope this is a fun option for people.
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