Micah (4 Frames & 13 Systems) = (7 Points per Asset) * (6 assets) = 42 points. (Friday's Freebooters)
Captain Friday (squad leader) -- 2Rd/1B/2Y/2W.
Captain Friday (squad leader) -- 2Rd/1B/2Y/2W.
#1 Medium Tank -- 2Rd+d8/1B/2W + SSR.
#2 -- 2Rd/2Ra/1B/2W +SSR.
#3 Medium Artillerist -- 2Ra+d8/1B/2W +SSR.
Ed (4 Frames & 16 Systems) = (6 Points per Asset) * (6 assets) = 36 points. (Amazonians)
Sniper (anvil) -- 2Rd+d8/1B/1Y/2W + SSR.
Thumper (artillerist) -- 2Ra+d8/2B/2W.
Chop (swarmer) -- 2Rh+d8/1B/1Gd8/1Y/2W.
Scope (squad leader) -- 2Rd/1B/2Y/2W + SSR (x2).
Joe (5 Frames & 16 Systems) = (4 Points per Asset) * (7 assets) = 28 points. (Autobots)
Ratchet -- 2Rd/2Rh/1B/2W.
Ratchet -- 2Rd/2Rh/1B/2W.
Ironhide -- 2Rd/1B/2W + SSR.
Optimus Prime -- 2Rd/2Ra/1B/1Y/2W + SSR.
Jazz -- 2Rd/2Ra/1B/1Y/2W.
Bumblebee (static soldier) -- 2Rd/1B/1Y/2W + SSR.
Optimus Prime -- 2Rd/2Ra/1B/1Y/2W + SSR.
Jazz -- 2Rd/2Ra/1B/1Y/2W.
Bumblebee (static soldier) -- 2Rd/1B/1Y/2W + SSR.
Me (5 Frames & 20 Systems) = (3 Points per Asset) * (7 assets) = 21 points. (Goblins)
Brown Armored Spotter -- 1B/1Gd8/2Y/2W + SSR.
Lime Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Blue Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Blue Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Yellow Recon by Fire -- 2Ra+d8/2Y/2W.
Red Brawler -- 2Rh+d8/2B/1Gd8/2W.
Events of Turn 1 (DDC @ 11): #3 hits my Red frame for 4. Optimus Prime moves into cover behind the big building then hits the cover in front of #1 for 1, destroying it. My Blue frame advances towards the Freebooters' position then hits #2 for 2 and the cover in front of it for 1. Thumper hits #1 for 1. Sniper hits Bumblebee for 1 and the cover in front of it for 1. Chop leaps over the building between it and Bumblebee and slices Bumblebee for 1. Bumblebee tries to move away. My Yellow frame hits #2 for 2. My Lime frame advances on the Freebooters' position then hits #2 for 1, destroying them.
Events of Turn 2 (DDC @ 8): My Blue frame hits the cover in front of Cpt. Friday for 2 and advances beside the Freebooters' Station. Thumper hits the cover for 1 and Cpt. Friday for 1. #1 hits Jazz for 1. Jazz hits Sniper for 1 then advances toward the Freebooters' position. Optimus Prime hits Sniper for 2. Ratchet hits Sniper for 1. Ironhide hits Chop for 2 and the cover in front of it for 1. My Yellow frame hits Cpt. Friday for 3. My Lime frame hits Cpt. Friday for 2, Station Dance. My Blue frame captures the Freebooters' Station.
Events of Turn 3 (DDC @ 5): My Blue frame hits #1 for 3. #3 hits my Red frame for 1 in retaliation. Ironhide hits Chop for 2. Ratchet moves towards Sniper then hits with a thunderous strike for 5, destroying them. My Brown frame hits Cpt. Friday for 2 with a SSR, destroying them. My Yellow frame moves towards the Amazonians and hits Chop for 3, destroying them. My Lime frame moves deeper into Freebooter territory and hits #1 for 2, destroying them.
Events of Turn 4 (DDC @ 1): Bumblebee captures the Station that Sniper was defending. Thumper hits Ratchet for 3. #3 hits Ratchet for 3, destroying them. My Blue frame moves towards Ironhide and hits them for 2. My Yellow frame hits Ironhide for 3, destroying them.
Thoughts & Observations:- This was a fun game.
- It was my first time at PAX Unplugged playing against a table full of strangers.
- The lead, and the balance of power, shifted several times during this game.
- It was fun seeing the Autobots on the table,
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