After taking a month off due to scheduling conflicts, the group got together last weekend for a Battle on a new table-setting. I've been working on this table-setting for at least eight months. It's basically the culmination of all the "Terrain Workshop: Trees" I've been doing for the last couple of years.
Me (5 Frames & 19 Systems) = (7 Points per Asset) * (7 assets) = 49 points. (Scorpitaurs)
White Light Brawler -- 2Rh/2B/1Gd8/2W + SSR.
Red Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Blue Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
White Light Brawler -- 2Rh/2B/1Gd8/2W + SSR.
Red Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Blue Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
Yellow Soldier -- 2Rd/1B/1G/1Y/2W.
Lime Soldier -- 2Rd/1B/1G/1Y/2W.
Occam's Spork (5 Frames & 20 Systems) = (6 Points per Asset) * (7 assets) = 42 points.
Brown Recon by Fire -- 2Ra+d8/2Y/2W.
Orange Shoot&Scoot -- 2Rd+d8/2G/2W + SSR.
White Bodyguard -- 2Rh/2Rd/2B/2W.
Blue Spotting Bodyguard-- 2Rh/2Rd/1B/1Y/2W + SSR.
Grey Spotting Bodyguard -- 2Rh/2Rd/1B/1Y/2W + SSR.
Stevenik (5 Frames & 20 Systems) = (6 Points per Asset) * (7 assets) = 42 points.
Orange Tank -- 2Rd+d8/2B/2W.
Gold Watchtower -- 2B/1Gd8/2Y/2W+SSR.
Lime Artillerist -- 2Ra+d8/2B/2W+SSR.
Blue -- 2Rd/2Ra/2B/2W+SSR.
Yellow Artillerist -- 2Ra+d8/2B/2W.
Phungkyjams (6 Frames & 24 Systems) = (3 Points per Asset) * (8 assets) = 24 points. (Dockhands)
Green Fast Sniper -- 2Ra/1B/2G/2W.
Blue Watchtower -- 2B/1Gd8/2Y/2W + SSR (x2).
Red Brawler -- 2Rh+d8/2B/1Gd8/2W.
Yellow Squad Leader -- 2Rd/1B/2Y/2W + SSR.
Orange Soldier -- 2Rd/1B/1G/1Y/2W.
Orange Soldier -- 2Rd/1B/1G/1Y/2W.
Trans-Orange Soldier -- 2Rd/1B/1G/1Y/2W.
This is what the table looked like at the start of the game.
Events of Round 1 (DDC@11): Before the game starts my White and Blue frames capture Phungkyjams' Stations. My Red frame captures one of Occam's Spork's Stations. My White frame hops down off the tree it was perched on and launches a SSR at Stevenik's Lime frame. Stevenik's Lime frame moves towards his Stations. Phungkyjams' Green frame steps sideways and recaptures his Station. My Red frame hits the tree in front of Occam's Spork's Brown frame for 1 with a SSR. Phungkyjams' Trans-Orange frame moves along the roadway and hits my Yellow frame for 1. My Yellow frame moves up to a wide tree and hits Phungkyjams' Green frame for 2, Station Dance. Phungkyjams' Yellow frame moves towards the center of the battlefield and hits my White frame for 1 with a SSR. Phungkyjams' Orange frame hits my Yellow frame for 1. Occam's Spork's Blue frame hits my Blue frame for 5, Station Dance, then it moves on to the roadway. Occam's Spork's Grey frame hits the thick tree in front of my Blue frame for 2, destroying it. Stevenik's Yellow frame hits my Blue frame for 1. Stevenik's Blue frame hits my White frame for 3. Stevenik's Lime frame hits my Red frame for 3, Station Dance behind a tree.
Thoughts & Observations:
Events of Round 2 (DDC @ 7): My White frame scuttles backwards and recaptures one of Phungkyjams' Stations. Phungkyjams' Yellow frame hits my White frame for 3, destroying it, and recaptures the station. Occam's Spork's Grey frame hits my Blue frame with a SSR for 6, destroying it, then moves on to the roadway. Occam's Spork's White frame moves forward and captures Phungkyjams' Station that was under my control. Phungkyjams' Red frame runs in and bashes Occam's Spork's White frame for 3, Station Dance. Phungkyjams' Red frame recaptures his Station that was under Occam's Spork's control. Stevenik's Lime frame hits the tree in front of Phungkyjams' Green for 1. Stevenik's Yellow frame hits Occam's Spork's Brown for 1, and the tree in front of it for 2 -- destroying the tree-- Station Dance. My Yellow frame moves backwards on to the road and hits Occam's Spork's White frame, that was acting as cover for his Grey frame, for 1. Stevenik's Blue frame hits Occam's Spork's Orange frame for 1.
Events of Round 3 (DDC @ 3): Occam's Spork's Orange frame moves forward and captures my Lime Station. Occam's Spork's Grey frame hits my Red frame for 1. Phungkyjams' Blue frame hits my Yellow frame for 1. My Yellow frame hits Occam's Spork's Grey frame for 6, destroying it, then moves behind a tree. Stevenik's Blue frame hits Occam's Spork's Orange frame for 2. Phungkyjams' Yellow frame hits Stevenik's Lime frame for 2. Stevenik's Lime frame hits Occam's Spork's Orange frame for 1. Phungkyjams' Red frame sprints over the roadway and bashes Occam's Spork's White frame for 2. Stevenik's Orange frame moves towards the center of the battlefield and hits Occam's Spork's Orange frame for 2. Phungkyjams' Green frame hits Occam's Spork's White frame for 2, destroying it. Phungkyjams' ?? frame hits my Yellow frame for 1, destroying it.
Here are several during and aftermath pictures.
Round 3 |
Round 3 |
- This was a Battle.
- I started out Round 1 with 70 points.
- Stevenik's point total didn't change for the entire game.
- We all counted down the Doomsday Clock pretty aggressively this game.
- The new table-setting got a good reaction.
- The last round of the game was pretty tense with the lead changing hands and everyone trying to figure out how to win.
- Flickr page.
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