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Showing posts sorted by relevance for query asian antenna farm. Sort by date Show all posts

Friday, September 3, 2021

Battle Report: Asian Antenna Farm

For our third meeting of the year, I created a new battlefield.  I had been inspired by some artwork, and doing research into distributed radio telescope arrays, to build a radio telescope from Lego as Cover for MFZ.  This table-setting is the result.  Once again we had five players in a Skirmish situation.

PJ_Nicht (3 Frames & 12 Systems) = (7 Points per Asset) * (4 assets) = 28 points. (mecha)
   Grey Instigator -- 2Ra/1G/2Y/2W
   Olive Green Soldier -- 2Rd/1B/1G/1Y/2W + SSR (x2).
   Tan Tank -- 2Rd+d8/2B/2W + SSR.

Tom (4 Frames & 15 Systems) = (4 Points per Asset) * (5 assets) = 20 points.
   Brown Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.
   Green Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.
   Orange Light RbF -- 2Ra/2Y/2W + SSR.
   White Recon by Fire -- 
2Ra+d8/2Y/2W.

Me (4 Frames & 14 Systems) = (4 Points per Asset) * (5 assets) = 20 points  (Justifiers 2)
   Pink Delegator -- 2Ra/1B/2Y/2W + SSR.
   Brown Delegator -- 2Ra/1B/2Y/2W + SSR.
   Green Brawler -- 2Rh+d8/2B/1Gd8/2W.
   White Spotter -- 1Gd8/2Y/2W + SSR.

Meara (4 Frames & 16 Systems) = (3 Points per Asset) * (5 assets) = 15 points.  (Slytherin Scramblers)
   Red Brawler -- 2Rh+d8/2B/1Gd8/2W.
   Yellow Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.
   Blue Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.
   Grey Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.

Occam's Spork (4 Frames & 16 Systems) = (3 Points per Asset) * (5 assets) = 15 points.
   Orange Recon by Fire -- 2Ra+d8/2Y/2W.
   Red Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.
   White Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.
   Blue Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.

This is what the table looked like at the start of the game.














Events of Turn 1 (DDC @ 11):
 PJ Nicht's Grey frame capture's Meara's Station before the game starts.  Occam's Spork's Orange frame hits PJ Nicht's Grey frame for 2, which then moves behind a different antenna.  PJ Nicht's Tan frame hits Occam's Spork's White frame for 2 then retreats deeper into the antenna farm.  Occam's Spork's Red frame hits Meara's Yellow frame for 3.  Meara's Red frame skitters over and slashes my Green frame for 1.  Tom's Orange hits PJ Nicht's Tan frame for 1.  My Pink frame hits PJ Nicht's Olive Green frame for 3.  Tom's Brown frame moves into the middle of the road and fires a SSR, hitting an antenna for 2 -- destroying it -- and hitting PJ Nicht's Tan frame for 1.  Tom's Green frame moves out from behind the stand of bamboo, to the edge of the road, and jackhammers Occam's Spork's Blue frame for 5.

PJ Nicht: 35 Points.
Tom: 20 points.
Me: 20 points.
Occam's Spork: 15 points.
Meara: 12 points.







Events of Turn 2 (DDC @ 8): PJ Nicht's Grey frame hits Occam's Spork's Blue frame for 1, destroying it, then moves from behind the antenna to the bush.  Occam's Spork's White frame moves from the road to the dirt of the antenna farm and claws PJ Nicht's Tan frame -- in retaliation -- for 1.  PJ Nicht's Tan frame then moves to their Station.  Tom's White frame hits the bamboo in front of PJ Nicht's Tan frame for 2, destroying it.  My Pink frame hits PJ Nicht's Tan frame for 1, Station Dance.  Tom's Orange frame hits PJ Nicht's Tan frame for 1.

PJ Nicht: 35 Points.
Tom: 20 points.
Me: 20 points.
Occam's Spork: 12 points.
Meara: 12 points.

Events of Turn 3 (DDC @ 6): PJ Nicht's Grey frame moves out of cover and captures Occam's Spork's Station.  Occam's Spork's Orange frame keeps moving forward and attacks, destroying the bamboo in front of PJ Nicht's Olive Green frame with 2 damage.    Occam's Spork's White frame moves through the antenna farm and claws PJ Nicht's Tan frame for 1, Station Dance, and Occam's Spork captures PJ Nicht's Station.  Meara's Red frame skitters over and slashes my Green frame for 2.  My Green frame then moves towards PJ Nicht's Station.  Tom's Brown frame moves deeper into the antenna farm and jackhammers Occam's Spork's White frame for 4, it does the Station Dance, and Tom captures PJ Nicht's Station.  Tom's White frame destroys the bamboo in front of PJ Nicht's Grey frame with 3 damage and hits the Grey frame for 3, which does the Station Dance.  Tom's Orange frame hits PJ Nicht's Grey frame for 2, destroying it.  My Brown frame hits Tom's White frame for 1 with a SSR, Station Dance, and my Brown frame moves up beside Tom's station.  My Pink Frame takes a few steps away from my Station and hits Tom's Orange frame for 4 with a SSR.

PJ Nicht:
 28 Points.
Tom: 24 points.
Me: 20 points.
Meara: 12 points.
Occam's Spork: 9 points.

Events of Turn 4 (DDC @ 3): Tom's Brown frame jackhammers my Green frame for 1.  My Green frame retreats, chasing after PJ Nicht's Olive Green frame to cut it for 2.  Tom's Green frame moves over -- not wanting to be left out -- and jackhammers PJ Nicht's Olive Green frame for 4, destroying it.  Occam's Spork's Orange frame moves into the road and hits the antenna in front of PJ Nicht's Tan frame for 2.  Meara's Grey frame skitters out of the antenna farm and slashes Tom's Orange frame for 2, destroying it.  Occam's Spork's Red frame changes direction, moving over to claw Tom's White frame for 5, Station Dance.  I capture Tom's Station.  My Brown frame punches Tom's White frame for 2, destroying it.  The Doomsday Clock is ticked to zero.

Me: 24 Points.
PJ Nicht: 21 Points.
Tom: 12 points.
Meara: 12 points.
Occam's Spork: 9 points.



Here are several aftermath pictures.

Turn 1
Turn 1


Thoughts & Observations:
  • This is our third game this year.
  • This is the first time we used this table-setting.
  • Point Attacker was decided by die roll.
  • As was Attacker position.
  • This was a Skirmish.
  • I'm still holding to my resolution to use squads that haven't seen prior table time.
  • Two people pulled the "Rook Maneuver" to make it the third game in a row with multiple attempts at the maneuver.
  • Neither one was successful.
  • This was another tense game that came down to the last activations.
  • For the second game in a row, I didn't field any Soldier load-outs.
  • I feel like I made a couple of tactical errors late in the game.
  • Here are more pictures from the game.

Friday, September 9, 2022

Battle Report: Asian Antenna Farm 2

After a four year break we made it back to the Connector Cafe(We keep this up and the next visit will be in either six or eight years.)  This is also our first full game in two months.  We had a couple of new players join us which turned this into a six player battle.

Me (4 Frames & 14 Systems) = (6 Points per Asset) * (5 assets) = 30 points. (Sprockets!)
   Red Soldier -- 2Rd/1B/1G/1Y/2W.
   Yellow Soldier -- 2Rd/1B/1G/1Y/2W.
   Blue Soldier -- 2Rd/1B/1G/1Y/2W.
   White Spotter -- 1Gd8/2Y/2W + SSR (x3).

Phungkyjams (4 Frames & 16 Systems) = (4 Points per Asset) * (5 assets) = 20 points.
   ?? Hammer -- 2Rd+d8/1B/1Y/2W.
   ?? Anvil -- 2Rd/2B/1Y/2W + SSR.
   ?? Recon by Fire -- 2Ra+d8/2Y/2W.
   Shovelman Closer -- 2Rd/2Rh+d82W + SSR (x3).

Occam's Spork (4 Frames & 16 Systems) = (4 Points per Asset) * (5 assets) = 20 points.
   Red Recon by Fire -- 2Ra+d8/2Y/2W.
   Green Recon by Fire -- 2Ra+d8/2Y/2W + SSR.
   Orange Bodyguard -- 2Rd/2Rh/2B/2W + SSR.
   White Bodyguard -- 2Rd/2Rh/2B/2W + SSR.

Stevenik (4 Frames & 16 Systems) = (4 Points per Asset) * (5 assets) = 20 points.
   Green Armored Spotter -- 2B/1Gd8/2Y/2W + SSR (x2).
   Orange Artillerist -- 2Ra+d8/2B/2W.
   Blue -- 2Rd+d8/2Ra+d8/2W.
   Beige Tank -- 2Rd+d8/2B/2W + SSR.

Greko (4 Frames & 16 Systems) = (4 Points per Asset) * (5 assets) = 20 points.
   Drone Armored Fast Spotter -- 1B/1G+d8/2Y/2W.
   Black Bodyguard -- 2Rd/2Rh/2B/2W + SSR.
   Grey2 Tank -- 2Rd+d8/2B/2W + SSR.
   Grey1 Artillerist -- 2Ra+d8/2B/2W + SSR.

Rook (4 Frames & 16 Systems) = (4 Points per Asset) * (5 assets) = 20 points.  (Antaeus)
   Pink Delegator -- 2Ra/1B/2Y/2W.
   Purple Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Yellow 
Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Blue 
Soldier -- 2Rd/1B/1G/1Y/2W + SSR.

This is what the table looked like at the start of the game.














Events of Round 1 (DDC @ 11):
 My Yellow frame captures Occam's Spork's Station and my White frame captures Rook's Station before the game starts. In the first action of the game Stevenik's Blue Frame steps forward and captures Greko's Station.  My White frame lays down a Spot then retreats into the antenna farm.  Rook's Blue frame moves towards the center of the battlefield and hits my Yellow frame for 1 which then retreats into the antenna farm after doing the Station Dance.  My Yellow frame hits Stevenik's Blue frame for 2, Station Dance.  Stevenik's Orange frame hits my White frame for 1.  Phungkyjams' RbF hits a Red antenna for 5, destroying it.  Greko's Grey1 frame hits the antenna in front of my White frame for 1 and my White frame for 1, then moves from a bamboo stand into the antenna farm.  Occam's Spork's Red frame hits the antenna in front of my Yellow frame for 1 and my Yellow frame for 1.  Rook's Yellow frame charges out of the antenna farm and captures Occam's Spork's Station then hits my Yellow frame for 2.  Rook's Purple frame hits Phungkyjams' Black frame for 3 then sidesteps towards Stevenik's Station.  Occam's Spork's White frame hits my Yellow frame for 2 and moves forward onto the road.  Stevenik's Green frame hits Phungkyjams' Grey frame for 2 with a SSR.  Occam's Spork's Orange frame moves forward onto the road and hits my Yellow frame for 4, destroying it.  My Red frame hits Rook's Yellow frame for 1, Station Dance, and moves forward to capture Greko's Station that was under Stevenik's control.

Me:
 36 Points.

Phungkyjams: 20 points.
Stevenik: 20 points.
Rook: 20 points.
Occam's Spork: 16 points.
Greko: 16 points.




Events of Round 2 (DDC @ 8): Occam's Spork's Red frame moves towards the center of the battlefield and hits Rook's Yellow frame for 1.  Greko's Black frame hits Phungkyjams' Grey frame for 1.  Occam's Spork's Green frame moves closer to Phungkyjams' Station then hits Rook's Yellow frame for 4, Station Dance.  Phungkyjams' Shovelman frame chases after Occam's Spork's Red frame and hits it for 2 with a SSR.  Occam's Spork's Orange frame hits Rook's Blue frame for 2 then moves into the scrum in the center of the battlefield.  Rook's Blue frame steps, pivots, and hits Occam's Spork's White frame for 1 in retaliation.  Greko's Grey2 frame hits Rook's Blue frame for 1 and moves from the bamboo stand to the shrubbery.  Rook's Pink frame hits Occam's Spork's White frame for 1.  Stevenik's Beige frame moves out of the corner and captures Rook's Station that was under my control then hits my White frame for 3, destroying it.  Stevenik's Green frame hits Phungkyjams' Grey frame for 3 with a SSR, destroying it.  Phungkyjams' RbF hits Stevenik's Green frame for 1.  Stevenik's Orange frame hits Rook's Yellow frame for 1.  Greko's Grey1 frame hits Rook's Yellow frame for 2, destroying it, then moves laterally beside the remaining Red antenna.

Me:
 24 Points.

Stevenik: 24 points.
Occam's Spork: 20 points.
Phungkyjams: 16 points.
Greko: 16 points.
Rook: 16 points.

Events of Round 3 (DDC @ 3): Occam's Spork's Red frame stomps over and kicks Phungkyjams' RbF frame for 1. Occam's Spork's Green frame hits Phungkyjams' RbF frame for 3 with a SSR, Station Dance. Occam's Spork's Green frame captures Phungkyjams' Station. Occam's Spork's Orange frame hits Rook's Blue frame for 1 with a SSR. Stevenik's Orange frame hits Occam's Spork's Orange frame for 2, Station Dance. My Red frame hits Stevenik's Blue frame for 1. Stevenik's Beige frame hits Occam's Spork's White frame for 1. Rook's Purple frame hits Stevenik's Green for 5, destroying it, then rushes over and captures Stevenik's Station. Greko's Black frame moves closer to the road and hits my Red frame for 2. Phungkyjams' Shovelman frame hits Occam's Spork's Green frame for 2 with a barrage of SSRs. The Doomsday Clock is ticked to zero.

Me:
 24 Points.

Occam's Spork: 24 points.
Rook: 20 points.
Stevenik: 16 points.
Greko: 16 points.
Phungkyjams: 12 points.







Here are several aftermath pictures.





Thoughts & Observations:
  • This was a Battle.
  • We had one player show up at the last minute so we went from a five player game to a six.
  • This was the first game for Greko, and the first multiplayer game for Phungkyjams.
  • Greko used minifigs for Frames which is something Stevenik and I have been talking about for years.
  • Greko also managed to avoid taking any damage for the entire game.
  • We also had a successful implementation of the Rook Maneuver.
  • I had originally planned to field five Frames and eighteen Systems in the hopes of claiming an Attacker position.
  • With the addition of the sixth player I just dropped a Frame and hoped for the same thing.  Didn't happen.
  • I finished my squad a few days before the game.  They're pretty posable but also kinda fiddly at the same time.
  • They weren't that stable on the baseplates and I'm not sure if I'm going to modify them or just retire the squad.
  • It's been about a year since we used this table-setting.
  • It's also been about a year since Stevenik has played.

Friday, January 31, 2025

Battle Report: Asian Antenna Farm 3

This is our first game for 2025 after taking the last two months of 2024 off.  This was a War.

Occam's Spork (7 Frames & 24 Systems) = (6 Points per Asset) * (9 assets) = 54 points.
   #2 Oso Oro Recon by Fire -- 2Ra+d8/2Y/2W.
   #5 Oso Oro Recon by Fire -- 2Ra+d8/2Y/2W.
   Orange Recon by Fire -- 2Ra+d8/2Y/2W.
   Blue Scout Bodyguard -- 2Rd/2Rh/1B/1Y/2W.
   White Scout Bodyguard -- 2Rd/2Rh/1B/1Y/2W.
   Grey Scout Bodyguard -- 2Rd/2Rh/1B/1Y/2W.
   #6 Oso Oro Missile Monkey -- 2W + SSR(x3).

Tom (7 Frames & 27 Systems) = (5 Points per Asset) * (9 assets) = 45 points.
   Green Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
   Blue Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
   Grey Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
   White Light Brawler -- 2Rh/2B/1Gd8/2W.
   Red Anvil -- 2Rd/2B/1Y/2W
   Orange Anvil -- 2Rd/2B/1Y/2W
   Yellow Recon by Fire -- 2Ra+d8/2Y/2W.

Me (7 Frames & 28 Systems) = (4 Points per Asset) * (9 assets) = 36 points.  (Goldbugs)
   Green Soldier -- 2Rd/1B/1G/1Y/2W +SSR.
   Yellow Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Blue Soldier -- 2Rd/1B/1G/1Y/2W + SSR.
   Red Heavy Assault -- 2Rd+d8/1B/1G/2W.
   Orange Heavy Assault -- 2Rd+d8/1B/1G/2W.
   White Recon by Fire -- 2Ra+d8/2Y/2W.
   Pink Brawler -- 2Rh+d8/2B/1Gd8/2W.

Phungkyjams (7 Frames & 28 Systems) = (4 Points per Asset) * (5 assets) = 20 points.  (Rebricked Chevrons)
   Purple Bodyguard -- 2Rh/2Rd/2B/2W + SSR.
   Pink Swarmer -- 2Rd+d8/1B/1Gd8/1Y/2W.
   Red Swarmer -- 2Rd+d8/1B/1Gd8/1Y/2W.
   Blue Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W + SSR.
   Light Blue Armored Swarmer -- 2Rh/2B/1Gd8/1Y/2W.
   Green Scout Stalker -- 2Ra+d8/1G/1Y/2W.
   Lime
 Scout Stalker -- 2Ra+d8/1G/1Y/2W.

This is what the table looked like at the start of the game.





















Events of Round 1 (DDC @ 11):
 Occam's Spork's #6 frame moves Northwest and hits Phungkyjams' Light Blue frame for 1 with a SSR barrage.  Phungkyjams' Purple frame jumps over the Sunflowers and hits Occam's Spork's Blue frame for 4.  Tom's Lime frame hits my Blue frame for 1.  My Blue frame hits Tom's Blue frame for 4 with a SSR.  Tom's Blue frame hits my Green frame for 4.  My Green frame hits the Red antenna in front of Tom's Red frame for 1.  My Red frame hits Occam's Spork's #6 frame for 6, destroying it.  Phungkyjams' Lime frame hits Occam's Spork's #5 frame for 2, Station Dance.  Occam's Spork's #5 frame hits the Red antenna remains for 1, destroying it, and Tom's Red frame for 2, Station Dance.  Tom's Red frame hits my Yellow frame for 1.  My Yellow frame hits Tom's Grey frame for 3.  Tom's Grey frame hits my Green frame for 1.  Occam's Spork's White frame hits Phungkyjams' Light Blue frame for 1.  Occam's Spork's Grey frame hits Phungkyjams' Purple frame for 1.  Tom's Orange frame hits Phungkyjams' Pink frame for 1.  Phungkyjams' Pink frame hits my Orange frame for 1.  My Orange frame hits Phungkyjams' Blue frame for 2.  Tom's Yellow frame hits my Pink frame for 4.  My Pink frame moves Northeast and captures Phungkyjams' Flame station and Occam's Spork's (Phungkyjams') Grey station.  Tom's White frame hits my Blue frame for 2.  Phungkyjams' Red frame hits Tom's Blue frame for 8, destroying it.  My White frame hits Tom's Red frame for 3 and the Yellow antenna it was using for Cover for 2, destroying the antenna.

Occam's Spork: 48 points.
Me: 44 Points.
Tom: 40 points.
Phungkyjams: 28 points.







Events of Round 2 (DDC @ 7): Phungkyjams' Blue frame hits Occam's Spork's Blue frame for 2, destroying it.    Occam's Spork's #5 frame hits my Blue frame for 1.  Tom's Grey frame hits my Yellow frame for 4.  Tom's Orange frame hits my Green frame for 1, destroying it.  Tom's White frame hits my Blue frame for 2.  My White frame hits a Grey antenna for 2.  Phungkyjams' Green frame hits the other Grey antenna for 2.  Phungkyjams' Red frame hits Tom's Yellow frame for 6, Station Dance.  Tom's Lime frame hits my Yellow frame for 1, destroying it, and the bamboo it was using for cover for 2.

Occam's Spork: 42 points.
Tom: 40 points.
Me: 36 Points.
Phungkyjams: 28 points.

Events of Round 3 (DDC @ 3): Occam's Sporks' #2 frame moves South and captures my Pink station.  Occam's Spork's White frame hits a Yellow antenna for 2, destroying it, and Phungkyjams' Purple frame for 1.  My Red frame hits Phungkyjams' Pink frame for 1.  My ?? frame hits Phungkyjams' Purple frame for 1.  My White frame hits Occam's Sporks's #2 frame for 1.  Phungkyjams' Light Blue hits my Red frame for 3.  Occam's Spork's Grey frame captures my Lavender station.  Phungkyjams' Pink frame hits my Red frame for 4, destroying it, and recapturing his Grey station.  Tom's Lime frame hits my Blue frame for 2, destroying it.  Tom's Orange frame hits Phungkyjams' Red frame for 1.  Phungkyjams' Red frame then hits Tom's Yellow frame for 9, destroying it.  (Which is now the highest damage hit we've seen in a Rapid Attack game.)  Tom's Grey frame hits Phungkyjams' Red frame for 2.  My Orange frame hits Phungkyjams' Blue frame for 1 and Phungkyjams' Blue frame recaptures his Flame station.  The Doomsday Clock is ticked to zero.

Occam's Spork: 54 points.
Phungkyjams: 36 points.
Tom: 35 points.
Me: 12 Points.












Here are several during and aftermath pictures.

Round 2.
Round 2.













Round 3.
Round 2.
Round 2.


Round 3.
Round 3.

Round 3.

Round 3.
Round 3.

















Thoughts & Observations:
  • This was a War.
  • We didn't use the Neutral Station rule.
  • Phungkyjams was Point Attacker which was decided by a die roll.
  • Frame counts are taken from this post.
  • This was an experiment as we'd never played a game with this many Frames on the table before.
  • It was pretty claustrophobic at the start and basically devolved into a couple of different scrums.
  • This game reminds me of a game from several years ago, Missile Base Omega.
  • Once again, I feel like I made my move too soon in the game.
  • This game has the highest Damage total of any game so far.
  • Which isn't surprising considering how many Frames were on the table.
  • Although I did miss a couple of interactions in my notes.
  • There isn't a Compass Rose on the table, I really need to make one for this table-setting, but I
    decided that West is the direction the radio antennas are facing.
  • Flickr page.