Friday, February 25, 2022

Battle Report: Oasis 5

My gaming group met up again in February for another session of the most awesome game in the world.  I pushed a little bit to have a Battle as I had a strategy in mind and I wanted to make sure people would have more Frames than I did so I could have a good chance at Defender.

Me (4 Frames & 15 Systems) = (7 Points per Asset) * (5 assets) = 35 points  (Antaeus Squad)
   Purple Watchtower -- 2B/1Gd8/2Y/2W + SSR.
   Blue Watchtower -- 2B/1Gd8/2Y/2W + SSR.
   Yellow Watchtower -- 2B/1Gd8/2Y/2W + SSR.
   Pink Medium Artillerist -- 2Ra+d8/1B/2W.

PJ Nicht (5 Frames & 19 Systems) = (4 Points per Asset) * (6 assets) = 24 points. (mecha)
   Black Soldier -- 2Rd/1B/1G/1Y/2W.
   Magenta Armored Assault -- 2Rd/2B/1G/2W + SSR.
   Purple Fast Brawler -- 2Rh+d8/1B/1G+d8/2W.
   Cyan Fast Brawler -- 2Rh+d8/1B/1G+d8/2W.
   Blue Blade Spotter -- 2Rh/1Gd8/2Y/2W + SSR (x2).

Chuck (5 Frames & 18 Systems) = (4 Points per Asset) * (6 assets) = 24 points.  (Old School Squad)
   Orange Recon by Fire -- 2Ra+d8/2Y/2W.
   Purple Brawler -- 2Rh+d8/2B/1Gd8/2W + SSR.
   Green  -- 2Rd+d8/1G/1Y/2W.
   White Light Soldier -- 2Rd/1G/1Y/2W + SSR.
   Brown Light Soldier -- 2Rd/1G/1Y/2W + SSR.

Occam's Spork (5 Frames & 18 Systems) = (4 Points per Asset) * (6 assets) = 24 points.
   Red Recon by Fire -- 2Ra+d8/2Y/2W.
   Green Recon by Fire -- 2Ra+d8/2Y/2W.
   White
 Brawler -- 2Rh+d8/2B/1Gd8/2W.
   Orange Brawler -- 2Rh+d8/2B/1Gd8/2W.
   Blue Shield Maiden -- 2B/1Gd8/2W + SSR (x3).

Nikko (5 Frames & 20 Systems) = (3 Points per Asset) * (6 assets) = 18 points.  (mecha)
   Green Warrior -- 2Rh/1B/1G+d8/1Y/2W +SSR.
   Orange Warrior -- 2Rh/1B/1G+d8/1Y/2W +SSR.
   Red Warrior -- 2Rh/1B/1G+d8/1Y/2W +SSR.
   Yellow Recon by Fire -- 2Ra+d8/2Y/2W.
   Blue Anvil -- 2Rd+d8/1B/1Y/2W.

This is what the table looked like at the start of the game.





Events of Turn 1 (DDC @ 11): My Blue and Yellow frames retreat inwards to form the Sniping Turtle Formation.  PJ Nicht's Cyan frame stabs Occam's Spork's Red frame for 1 then steps to the side for a better angle for future attacks.  Occam's Spork's Red frame hits Chuck's White frame for 1, and Chuck's Brown frame -- which was acting as Cover -- for 2.  Chuck's Brown frame then moves out from behind a Moai and hits my Purple frame for 1 with a SSR.  Chuck's Purple frame moves towards my formation and hits my Purple frame for 1 with a SSR.  Chuck's Orange frame hits my Purple frame for 1.  Occam's Spork's Orange frame captures my Station.  Nikko's Yellow frame hits my Blue frame for 2.  Nikko's Green frame charges forward and shocks Chuck's White frame for 4, destroying it.  Chuck's Green frame runs forward and hits PJ Nicht's Magenta frame for 2.  My Pink Frame destroys the stand of trees in front of Occam's Spork's Green frame with 1 damage and hits the Frame itself for 2, which then does the Station Dance.

Me: 28 points.
Occam's Spork: 28 points.
PJ Nicht: 24 points.
Chuck: 20 points.
Nikko: 18 points.




Events of Turn 2 (DDC @ 7): My Purple frame breaks formation and captures Nikko's station.  PJ Nicht's Magenta frame hits Chuck's Green frame for 4, Station Dance.  Chuck's Green frame hits PJ Nicht's Magenta frame for 1, and in retaliation the Magenta frame captures Chuck's Station.  Occam's Spork's Green frame hits PJ Nicht's Cyan frame for 1.  PJ Nicht's Cyan frame stabs Occam's Spork's Red frame for 1, again.  Chuck's Orange frame hits PJ Nicht's Black frame for 1 then moves from behind the tower to behind the small building, closer to Occam Spork's Station.  Chuck's Purple frame moves back to his Station and clubs PJ Nicht's Blue frame for 2, Station Dance.  Nikko's Blue frame hits my Purple frame for 2, Station Dance.  Nikko's Red frame moves into melee range and shocks Occam's Spork's Green frame for 2.  Nikko's Yellow frame hits Occam's Spork's Green frame for 3, Station Dance.  Nikko's Red frame captures Occam's Spork's Station.  Nikko's Green frame hits my Purple frame for 1, destroying it.  My Pink frame hits Nikko's Yellow frame for 2.

PJ Nicht
: 28 points.

Occam's Spork: 24 points.
Me: 21 points.
Nikko: 18 points.
Chuck: 16 points.





Events of Turn 3 (DDC @ 3): PJ Nicht's Cyan frame stabs Occam's Spork's Red frame for 2, one more time.  Nikko's Blue frame hits Occam's Spork's White frame for 1.  Nikko's Green frame shocks Occam's Spork's White frame for 5, destroying it.  Nikko's Orange frame reclaims his Station.  Nikko's Yellow frame hits my Yellow frame for 1.  Chuck's Orange frame moves beside Occam's Spork's Station and hits a Moai for 4, destroying it, and PJ Nicht's Blue frame for 4, destroying it as well.  My Pink frame retreats behind the Moai and hits Nikko's Orange frame for 2, Station Dance.  Chuck's Brown frame hits my Yellow for 1 then moves up beside it.  PJ Nicht's Black frame hits Chuck's Green frame for 4, destroying it.  The Doomsday Clock is ticked to zero.

Me:
 21 points.

Nikko: 21 points.
PJ Nicht: 20 points.
Occam's Spork: 20 points.
Chuck: 16 points.












Here are several during and aftermath pictures.

Turn 2.4
Start 6
Turn 2.3

Turn 2.5
Turn 3.5

Turn 3.6

Turn 3.7

Turn 3.8

Turn 3.9


Thoughts & Observations:
  • This was a Battle.
  • I wanted to try the Sniping Turtle Formation and managed to implement it during this game.
  • I made a mistake during set up and left space behind my Perimeter that Occam's Spork took advantage of.
  • My SSRs did no damage at all.
  • My Pink frame inflicted all the damage for my squad, seven points in total over three turns.
  • Not sure if it was the fact that we had five people, were playing a battle, or had a newer player but this game took us six hours to play.
  • The last turn was incredibly tense and it was a one point game right until the last activation.
  • We forgot to move the convoy on the last turn but we just to tired to care.

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