Friday, July 7, 2023

War College: An "Average" MFZ: Rapid Attack Game

I've been data mining my battle reports after a comment of "we had a lot of Station Dancing in this game" at the last game.  After a while it turned into a look at what comprises an "average" game of Mobile Frame Zero: Rapid Attack.  This is eight years of data -- the first usable battle report for this was in 2016 -- yielding a total of 49 games and the averages look pretty interesting.  Keep in mind that this reflects mostly my group's metagame.  Only 14% of the games used for data feature outside players (7 out of 49).  Your metagame will vary in some way depending on how many players, how much terrain is on your battlefield, etc.  Also keep in mind that I only had accurate enough records in 49 games out of 82 -- roughly 60% -- so that missing data may have skewed some of the results in a different direction.  I may, at some point, look at when certain things are more likely to happen in a game but that will be a project for another day.

Average
Number of Players: 4.
Number of Rounds: 4.
Total Number of Frames: 18.
Total Number of Stations: 6.
Total Damage: 62 points.
Cover Damage: 5 points.
Falling Damage: <1 point.*
Total Number of Hits: 28.
Number of Hits on Cover: 3.
Number of Frame Destroyed: 5.
Pieces of Cover Destroyed: 2.
Number of Station Captures: 6.
Number of Station Dances: 4.

Most
Players: multiple ties for 6.
Rounds: 6 {Totalcon Throwdown}.
Frames in a Game: 27 {The Henge @ PAXE20}.
Stations in a Game: multiple ties for 8.
Damage in a Game: 87 points {Airfield Ambush 4}.
Cover Damage in a Game: 15 points {DMZ}.
Falling Damage in a Game: 5 points {DMZ}.
Hits in a Game: 38 {Ice 9 (Expedition 5)}.
Hits on Cover in a Game: 7 {DMZ}.
Frames Destroyed in a Game: multiple ties for 9.
Pieces of Cover Destroyed in a Game: multiple ties for 4.
Station Captures in a Game: 12 {Ice 9}.
Station Dances in a Game: 13 {Ice 9 (Expedition 5)}.

Least
Players: 2 {Totalcon Throwdown}.
Rounds: multiple ties for 3.
Frames in a Game: 11 {Totalcon Throwdown}.
Stations in a Game: multiple ties for 5.
Damage in a Game: 28 points {Teslaville}.
Cover Damage in a Game: multiple ties for 0.
Falling Damage in a Game: multiple ties for 0.
Hits in a Game: 17 {Teslaville}.
Hits on Cover in a Game: multiple ties for 0.
Frames Destroyed in a Game: multiple ties for 2.
Pieces of Cover Destroyed in a Game: multiple ties for 0.
Station Captures in a Game: multiple ties for 1.
Station Dances in a Game: multiple ties for 0.

Weirdest data point: 4 points of Falling damage inflicted on Terrain. {Teslaville 2}

* Falling damage is kind of weird.  It only happens in 9 games out of the 49 that had clear enough info to use.  The average amount of Falling damage, when it does happen, is 2 points.

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